Searched refs:invalidateBufferData (Results 1 – 5 of 5) sorted by relevance
20 void invalidateBufferData(BufferID bufferPacked); \
2724 void Context::invalidateBufferData(BufferID buffer) in invalidateBufferData() function in gl::Context
607 ASSIGN("glInvalidateBufferData", invalidateBufferData); in initProcsDesktopGL()1079 ASSIGN("glInvalidateBufferData", invalidateBufferData); in initProcsDesktopGL()3375 invalidateBufferData = &glInvalidateBufferDataNULL; in initProcsDesktopGLNULL()3845 invalidateBufferData = &glInvalidateBufferDataNULL; in initProcsDesktopGLNULL()
583 PFNGLINVALIDATEBUFFERDATAPROC invalidateBufferData = nullptr; variable
674 context->invalidateBufferData(bufferPacked); in InvalidateBufferData()