Searched refs:kObjectNotGenerated (Results 1 – 5 of 5) sorted by relevance
45 context->validationError(GL_INVALID_OPERATION, err::kObjectNotGenerated); in ValidateBindBuffer()153 context->validationError(GL_INVALID_OPERATION, err::kObjectNotGenerated); in ValidateBindTexture()
1192 context->validationError(GL_INVALID_OPERATION, kObjectNotGenerated); in ValidateBindVertexBuffer()1712 context->validationError(GL_INVALID_OPERATION, kObjectNotGenerated); in ValidateBindProgramPipeline()1756 context->validationError(GL_INVALID_OPERATION, kObjectNotGenerated); in ValidateUseProgramStages()1806 context->validationError(GL_INVALID_OPERATION, kObjectNotGenerated); in ValidateActiveShaderProgram()
393 MSG kObjectNotGenerated = "Object cannot be used because it has not been generated."; variable
4321 context->validationError(GL_INVALID_OPERATION, kObjectNotGenerated); in ValidateBindFramebuffer()4339 context->validationError(GL_INVALID_OPERATION, kObjectNotGenerated); in ValidateBindRenderbuffer()
1808 context->validationError(GL_INVALID_OPERATION, kObjectNotGenerated); in ValidateBindBufferCommon()