Searched refs:linkedInterfaceBlocks (Results 1 – 1 of 1) sorted by relevance
567 InterfaceBlockMap *linkedInterfaceBlocks) in InitializeInterfaceBlockMap() argument569 ASSERT(linkedInterfaceBlocks); in InitializeInterfaceBlockMap()573 (*linkedInterfaceBlocks)[interfaceBlock.name] = std::make_pair(shaderType, &interfaceBlock); in InitializeInterfaceBlockMap()627 InterfaceBlockMap linkedInterfaceBlocks; in ValidateInterfaceBlocksMatch() local640 &linkedInterfaceBlocks); in ValidateInterfaceBlocksMatch()645 &linkedInterfaceBlocks, infoLog)) in ValidateInterfaceBlocksMatch()