Searched refs:m2DTexturedQuadProgram (Results 1 – 2 of 2) sorted by relevance
380 m2DTexturedQuadProgram(0), in ANGLETestBase()483 if (m2DTexturedQuadProgram) in ~ANGLETestBase()485 glDeleteProgram(m2DTexturedQuadProgram); in ~ANGLETestBase()922 if (m2DTexturedQuadProgram) in get2DTexturedQuadProgram()924 return m2DTexturedQuadProgram; in get2DTexturedQuadProgram()944 m2DTexturedQuadProgram = CompileProgram(kVS, kFS); in get2DTexturedQuadProgram()945 return m2DTexturedQuadProgram; in get2DTexturedQuadProgram()
528 GLuint m2DTexturedQuadProgram; variable