Searched refs:m3DTexturedQuadProgram (Results 1 – 2 of 2) sorted by relevance
381 m3DTexturedQuadProgram(0), in ANGLETestBase()487 if (m3DTexturedQuadProgram) in ~ANGLETestBase()489 glDeleteProgram(m3DTexturedQuadProgram); in ~ANGLETestBase()950 if (m3DTexturedQuadProgram) in get3DTexturedQuadProgram()952 return m3DTexturedQuadProgram; in get3DTexturedQuadProgram()978 m3DTexturedQuadProgram = CompileProgram(kVS, kFS); in get3DTexturedQuadProgram()979 return m3DTexturedQuadProgram; in get3DTexturedQuadProgram()
529 GLuint m3DTexturedQuadProgram; variable