Home
last modified time | relevance | path

Searched refs:mAtomicBindingMap (Results 1 – 2 of 2) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/
DProgramD3D.h582 std::map<std::string, int> mAtomicBindingMap; variable
DProgramD3D.cpp2600 mAtomicBindingMap[uniform.name] = uniform.binding; in defineUniformBase()
2809 if (mAtomicBindingMap.empty()) in assignAllAtomicCounterRegisters()
2821 for (auto &atomicBinding : mAtomicBindingMap) in assignAllAtomicCounterRegisters()