Searched refs:mCurPresentPathFastEnabled (Results 1 – 2 of 2) sorted by relevance
684 mCurPresentPathFastEnabled(false), in StateManager11()859 if ((mCurPresentPathFastEnabled != presentPathFastActive) || in checkPresentPath()862 mCurPresentPathFastEnabled = presentPathFastActive; in checkPresentPath()1341 if (mCurPresentPathFastEnabled) in syncRasterizerState()1386 if (mCurPresentPathFastEnabled) in syncScissorRectangle()1449 if (mCurPresentPathFastEnabled) in syncViewport()1499 mShaderConstants.onViewportChange(viewport, adjustViewport, is9_3, mCurPresentPathFastEnabled); in syncViewport()
505 bool mCurPresentPathFastEnabled; variable