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Searched refs:mCurrentComputeConstantBuffer (Results 1 – 2 of 2) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.h608 ResourceSerial mCurrentComputeConstantBuffer; variable
DStateManager11.cpp3475 if (mCurrentComputeConstantBuffer != constantBuffer->getSerial()) in applyComputeUniforms()
3480 mCurrentComputeConstantBuffer = constantBuffer->getSerial(); in applyComputeUniforms()