Searched refs:mDynamicBufferOffsets (Results 1 – 4 of 4) sorted by relevance
137 contextVk, shaderType, &mExecutable.mDynamicBufferOffsets[offsetIndex], in updateUniforms()
238 gl::ShaderVector<uint32_t> mDynamicBufferOffsets; variable
168 mDynamicBufferOffsets{},801 mDynamicBufferOffsets.resize(glExecutable.getLinkedShaderStageCount()); in createPipelineLayout()1444 mDynamicBufferOffsets.data()); in updateDescriptorSets()
765 &mExecutable.mDynamicBufferOffsets[offsetIndex], in updateUniforms()