Searched refs:mFragmentPrecisionHighOnESSL1 (Results 1 – 2 of 2) sorted by relevance
71 return mFragmentPrecisionHighOnESSL1 || mShaderVersion >= 300; in getFragmentPrecisionHigh()75 mFragmentPrecisionHighOnESSL1 = fragmentPrecisionHigh; in setFragmentPrecisionHighOnESSL1()628 bool mFragmentPrecisionHighOnESSL1; // true if highp precision is supported when compiling variable
187 mFragmentPrecisionHighOnESSL1(false), in TParseContext()