Searched refs:mImageBindingMap (Results 1 – 2 of 2) sorted by relevance
581 std::map<std::string, int> mImageBindingMap; variable
2584 mImageBindingMap[uniform.name] = uniform.binding; in defineUniformBase()2867 auto bindingIter = mImageBindingMap.find(baseName); in assignImageRegisters()2868 ASSERT(bindingIter != mImageBindingMap.end()); in assignImageRegisters()