Searched refs:mInstanceData (Results 1 – 1 of 1) sorted by relevance
61 mInstanceData[i] = i * kDrawSize; in testSetUp()65 glBufferData(GL_ARRAY_BUFFER, sizeof(mInstanceData), mInstanceData, GL_STATIC_DRAW); in testSetUp()141 storage == Buffer ? nullptr : mInstanceData); in runTest()258 GLfloat mInstanceData[kMaxDrawn]; member in InstancingTest644 glBindVertexBuffer(instanceBinding, mInstanceBuffer, 0, sizeof(mInstanceData[0])); in TEST_P()666 glBindVertexBuffer(instancePosLoc, mInstanceBuffer, 0, sizeof(mInstanceData[0])); in TEST_P()