Searched refs:mRenderTargetFormat (Results 1 – 2 of 2) sorted by relevance
42 mRenderTargetFormat(state.config->renderTargetFormat), in SurfaceD3D()138 mRenderTargetFormat = mColorFormat->fboImplementationInternalFormat; in initialize()206 mRenderer->createSwapChain(mNativeWindow, mShareHandle, mD3DTexture, mRenderTargetFormat, in resetSwapChain()
97 GLenum mRenderTargetFormat; variable