Searched refs:m_max_renderBufferSize (Results 1 – 2 of 2) sorted by relevance
135 GLint m_max_renderBufferSize; variable
89 m_max_renderBufferSize = 0; in GL2Encoder()850 if (ctx->m_max_renderBufferSize != 0) { in s_glGetIntegerv()851 *ptr = ctx->m_max_renderBufferSize; in s_glGetIntegerv()854 ctx->m_max_renderBufferSize = *ptr; in s_glGetIntegerv()