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/device/generic/vulkan-cereal/third-party/angle/src/compiler/translator/
DOutputGLSL.cpp121 const char **mapping = in translateTextureFunction() local
124 for (int i = 0; mapping[i] != nullptr; i += 2) in translateTextureFunction()
126 if (name == mapping[i]) in translateTextureFunction()
128 return ImmutableString(mapping[i + 1]); in translateTextureFunction()
/device/generic/vulkan-cereal/protocols/vulkan/appendices/
DVK_EXT_border_color_swizzle.txt24 uses a custom border color with image views whose component mapping is not
25 the identity mapping.
31 color to match the image view component mapping it is combined with.
DVK_ANDROID_external_memory_android_hardware_buffer.txt96 *RESOLVED*: Optional, and mapping in Vulkan is not the same as
98 The semantics of these are different: mapping in memory is persistent, just
DVK_NV_coverage_reduction_mode.txt36 one to one mapping between them in either of the above modes.
DVK_EXT_global_priority_query.txt21 differently by the implementation, instead of silently mapping multiple
DVK_EXT_hdr_metadata.txt30 This avoids performing unnecessary mapping of colors that are not
DVK_EXT_external_memory_host.txt57 Some implementations might return a different virtual mapping of the
DVK_EXT_image_drm_format_modifier.txt102 The mapping from elink:VkFormat to DRM format is lossy.
110 The mapping between elink:VkFormat and DRM format is also incomplete.
/device/generic/vulkan-cereal/third-party/astc-codec/src/decoder/
Dpartition.cc161 std::array<int, kMaxNumSubsets> mapping {{ -1, -1, -1, -1 }}; in operator ()() local
164 if (mapping[subset] < 0) { in operator ()()
165 mapping[subset] = next_subset++; in operator ()()
174 [&mapping](size_t seed, const int& subset) { in operator ()()
176 const int s = mapping[subset]; in operator ()()
/device/generic/goldfish-opengl/system/vulkan_enc/
DVulkanStreamGuest.cpp123 void VulkanStreamGuest::setHandleMapping(VulkanHandleMapping* mapping) { in setHandleMapping() argument
124 mCurrentHandleMapping = mapping; in setHandleMapping()
DVulkanStreamGuest.h67 void setHandleMapping(VulkanHandleMapping* mapping);
/device/generic/vulkan-cereal/protocols/vulkan/chapters/
Dfragmentdensitymapops.txt19 ** <<fragmentdensitymap-component-mapping,Component mapping>>
75 [[fragmentdensitymap-component-mapping]]
Dsparsemem.txt41 ** No specific mapping of image region to memory offset is defined, i.e.
44 ** Sparse buffers have a well-defined mapping of buffer range to memory
134 application-visible mapping between texel location and memory offset.
243 specific mapping of image region or image subresource to memory offset
308 implementation-dependent mapping of texels or compressed texel blocks to
328 implementation-dependent mapping of texels or compressed texel blocks to
443 implementation-dependent mapping of texels or compressed texel blocks to
607 when mapping pname:resourceOffset to the actual device virtual address
631 address mapping for handling sname:VkSparseImageOpaqueMemoryBindInfo.
Dsamplers.txt844 These rules reflect the mapping of components after the component swizzle
852 be implemented as ename:VK_FORMAT_R8G8B8A8_UNORM with a component mapping:
984 …rComponentMappingCreateInfoEXT',desc='Structure specifying the component mapping of the border col…
994 is not enabled, then it is necessary to specify the component mapping of the
/device/generic/vulkan-cereal/stream-servers/vulkan/
DVulkanStream.cpp185 void VulkanStream::setHandleMapping(VulkanHandleMapping* mapping) { in setHandleMapping() argument
186 mCurrentHandleMapping = mapping; in setHandleMapping()
DVulkanStream.h70 void setHandleMapping(VulkanHandleMapping* mapping);
/device/generic/vulkan-cereal/third-party/angle/extensions/
DEGL_ANGLE_device_eagl.txt44 This extension defines a mapping from an EGL device to the underlying
DEGL_ANGLE_device_cgl.txt44 This extension defines a mapping from an EGL device to the underlying
DEGL_ANGLE_device_d3d.txt43 This extension defines a mapping from an EGL device to a D3D
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/vulkan/doc/
DFormatTablesAndEmulation.md21 … auto-generated by [`gen_vk_format_table.py`](../gen_vk_format_table.py). We store the mapping from
/device/generic/vulkan-cereal/protocols/vulkan/chapters/VK_KHR_display_swapchain/
Ddisplay_swapchain_present.txt35 visible region, pixels mapping only to those portions of the rectangle
/device/generic/vulkan-cereal/include/glm/gtx/
Dinteger.inl40 but first step is mapping 2-bit values
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp649 D3D11_MAPPED_SUBRESOURCE mapping = {}; in updateBuffer() local
651 0, &mapping)); in updateBuffer()
653 memcpy(mapping.pData, data, dataSize); in updateBuffer()
654 memcpy(static_cast<uint8_t *>(mapping.pData) + dataSize, samplerData, in updateBuffer()
657 memcpy(static_cast<uint8_t *>(mapping.pData) + dataSize + samplerDataSize, readonlyImageData, in updateBuffer()
660 static_cast<uint8_t *>(mapping.pData) + dataSize + samplerDataSize + readonlyImageDataSize, in updateBuffer()
/device/generic/vulkan-cereal/protocols/vulkan/chapters/VK_KHR_pipeline_executable_properties/
Dpipelines.txt83 Not all implementations have a 1:1 mapping between shader stages and
87 No guarantees are provided about the mapping between shader stages and
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/metal/
Dmtl_glslang_utils.mm31 // Original mapping of front end from sampler name to multiple sampler slots (in form of

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