Searched refs:modelviewMatrixLoc (Results 1 – 4 of 4) sorted by relevance
49 GLint modelviewMatrixLoc; member
253 m_geometryDrawState.modelviewMatrixLoc = in getGeometryDrawState()885 …gl.glUniformMatrix4fv(m_geometryDrawState.modelviewMatrixLoc, 1, GL_FALSE, glm::value_ptr(currMode… in preDrawVertexSetup()
124 UniformLocation modelviewMatrixLoc; member
196 setUniformMatrix4fv(programObject, mProgramState.modelviewMatrixLoc, 1, GL_FALSE, in prepareForDraw()641 mProgramState.modelviewMatrixLoc = programObject->getUniformLocation("modelview"); in initializeRendererProgram()