Searched refs:namedFramebufferReadBuffer (Results 1 – 5 of 5) sorted by relevance
144 void namedFramebufferReadBuffer(FramebufferID framebufferPacked, GLenum src); \
3458 void Context::namedFramebufferReadBuffer(FramebufferID framebuffer, GLenum src) in namedFramebufferReadBuffer() function in gl::Context
722 ASSIGN("glNamedFramebufferReadBuffer", namedFramebufferReadBuffer); in initProcsDesktopGL()910 ASSIGN("glNamedFramebufferReadBuffer", namedFramebufferReadBuffer); in initProcsDesktopGL()3489 namedFramebufferReadBuffer = &glNamedFramebufferReadBufferNULL; in initProcsDesktopGLNULL()3676 namedFramebufferReadBuffer = &glNamedFramebufferReadBufferNULL; in initProcsDesktopGLNULL()
693 PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC namedFramebufferReadBuffer = nullptr; variable
2274 context->namedFramebufferReadBuffer(framebufferPacked, src); in NamedFramebufferReadBuffer()