Searched refs:numColorValues (Results 1 – 1 of 1) sorted by relevance
748 const unsigned int numColorValues = usingMRTExtension ? mNumRenderTargets : 1; in header() local750 out << "static float4 gl_Color[" << numColorValues in header()753 for (unsigned int i = 0; i < numColorValues; i++) in header()756 if (i + 1 != numColorValues) in header()