Searched refs:physdevProps (Results 1 – 4 of 4) sorted by relevance
692 &deviceInfos[i].physdevProps); in createGlobalVkEmulation()720 (deviceInfos[i].physdevProps.apiVersion >= VK_API_VERSION_1_2); in createGlobalVkEmulation()757 << deviceInfos[i].physdevProps.vendorID; in createGlobalVkEmulation()760 deviceInfos[i].physdevProps.vendorID, in createGlobalVkEmulation()761 deviceInfos[i].physdevProps.driverVersion); in createGlobalVkEmulation()765 << std::showbase << deviceInfos[i].physdevProps.driverVersion in createGlobalVkEmulation()861 if (deviceInfos[i].physdevProps.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU || in createGlobalVkEmulation()862 deviceInfos[i].physdevProps.deviceType == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU) { in createGlobalVkEmulation()865 if (deviceInfos[i].physdevProps.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU) { in createGlobalVkEmulation()907 auto deviceVersion = sVkEmulation->deviceInfo.physdevProps.apiVersion; in createGlobalVkEmulation()[all …]
153 VkPhysicalDeviceProperties physdevProps; member
3388 const auto& props = emu->deviceInfo.physdevProps; in getHostFeatureSupport()
763 fb->m_graphicsAdapterName = vkEmu->deviceInfo.physdevProps.deviceName; in initialize()