Searched refs:pointSpriteEmulation (Results 1 – 2 of 2) sorted by relevance
181 const bool pointSpriteEmulation,
993 const bool pointSpriteEmulation, in generateGeometryShaderHLSL() argument1000 const bool pointSprites = (primitiveType == gl::PrimitiveMode::Points) && pointSpriteEmulation; in generateGeometryShaderHLSL()