Searched refs:randomTextureData (Results 1 – 1 of 1) sorted by relevance
200 std::vector<unsigned int> randomTextureData; in initTextures() local201 randomTextureData.resize(dataSize); in initTextures()207 randomTextureData[i] = pseudoRandom; in initTextures()221 GL_UNSIGNED_BYTE, randomTextureData.data()); in initTextures()