Searched refs:renderTargetD3D (Results 1 – 8 of 8) sorted by relevance
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | TextureStorage9.cpp | 310 RenderTargetD3D *renderTargetD3D = nullptr; in getSurfaceLevel() local 311 ANGLE_TRY(mImage->getRenderTarget(context, &renderTargetD3D)); in getSurfaceLevel() 313 RenderTarget9 *renderTarget9 = GetAs<RenderTarget9>(renderTargetD3D); in getSurfaceLevel() 345 RenderTargetD3D *renderTargetD3D = nullptr; in getBaseTexture() local 346 ANGLE_TRY(mImage->getRenderTarget(context, &renderTargetD3D)); in getBaseTexture() 348 RenderTarget9 *renderTarget9 = GetAs<RenderTarget9>(renderTargetD3D); in getBaseTexture()
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D | Renderer9.h | 300 RenderTargetD3D *renderTargetD3D) override;
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D | Renderer9.cpp | 2864 RenderTargetD3D *renderTargetD3D) in createTextureStorageEGLImage() argument 2866 return new TextureStorage9_EGLImage(this, eglImage, GetAs<RenderTarget9>(renderTargetD3D)); in createTextureStorageEGLImage()
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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/ |
D | RendererD3D.h | 303 RenderTargetD3D *renderTargetD3D) = 0;
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D | TextureD3D.cpp | 1356 RenderTargetD3D *renderTargetD3D = nullptr; in setEGLImageTarget() local 1357 ANGLE_TRY(eglImaged3d->getRenderTarget(context, &renderTargetD3D)); in setEGLImageTarget() 1359 mTexStorage = mRenderer->createTextureStorageEGLImage(eglImaged3d, renderTargetD3D); in setEGLImageTarget() 3949 RenderTargetD3D *renderTargetD3D = nullptr; in setEGLImageTarget() local 3950 ANGLE_TRY(eglImaged3d->getRenderTarget(context, &renderTargetD3D)); in setEGLImageTarget() 3953 mTexStorage = mRenderer->createTextureStorageEGLImage(eglImaged3d, renderTargetD3D); in setEGLImageTarget()
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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.h | 276 RenderTargetD3D *renderTargetD3D) override;
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D | TextureStorage11.cpp | 2054 RenderTargetD3D *renderTargetD3D = nullptr; in getImageRenderTarget() local 2055 ANGLE_TRY(mImage->getRenderTarget(context, &renderTargetD3D)); in getImageRenderTarget() 2056 *outRT = GetAs<RenderTarget11>(renderTargetD3D); in getImageRenderTarget()
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D | Renderer11.cpp | 3217 RenderTargetD3D *renderTargetD3D) in createTextureStorageEGLImage() argument 3219 return new TextureStorage11_EGLImage(this, eglImage, GetAs<RenderTarget11>(renderTargetD3D)); in createTextureStorageEGLImage()
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