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Searched refs:resolveMultisampledTexture (Results 1 – 2 of 2) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.h536 angle::Result resolveMultisampledTexture(const gl::Context *context,
DRenderer11.cpp2409 ANGLE_TRY(resolveMultisampledTexture(context, sourceRenderTarget, in copyImageInternal()
3463 ANGLE_TRY(resolveMultisampledTexture(context, readRenderTarget11, depthBlit, stencilBlit, in blitRenderbufferRect()
3754 angle::Result Renderer11::resolveMultisampledTexture(const gl::Context *context, in resolveMultisampledTexture() function in rx::Renderer11