Searched refs:setUniformBlockBinding (Results 1 – 2 of 2) sorted by relevance
111 setUniformBlockBinding(static_cast<GLuint>(blockIndex), blocks[blockIndex].binding); in reapplyUBOBindingsIfNeeded()791 void ProgramGL::setUniformBlockBinding(GLuint uniformBlockIndex, GLuint uniformBlockBinding) in setUniformBlockBinding() function in rx::ProgramGL1138 setUniformBlockBinding(binding, mState.getUniformBlockBinding(binding)); in syncState()
142 void setUniformBlockBinding(GLuint uniformBlockIndex, GLuint uniformBlockBinding);