Searched refs:setUniformMatrix4x3fv (Results 1 – 15 of 15) sorted by relevance
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/ |
D | ProgramImpl_mock.h | 59 MOCK_METHOD4(setUniformMatrix4x3fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
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D | ProgramImpl.h | 134 virtual void setUniformMatrix4x3fv(GLint location,
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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/null/ |
D | ProgramNULL.h | 80 void setUniformMatrix4x3fv(GLint location,
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D | ProgramNULL.cpp | 118 void ProgramNULL::setUniformMatrix4x3fv(GLint location, in setUniformMatrix4x3fv() function in rx::ProgramNULL
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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/ |
D | ProgramGL.h | 95 void setUniformMatrix4x3fv(GLint location,
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D | ProgramGL.cpp | 774 void ProgramGL::setUniformMatrix4x3fv(GLint location, in setUniformMatrix4x3fv() function in rx::ProgramGL
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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/metal/ |
D | ProgramMtl.h | 94 void setUniformMatrix4x3fv(GLint location,
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D | ProgramMtl.mm | 629 void ProgramMtl::setUniformMatrix4x3fv(GLint location,
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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramVk.h | 96 void setUniformMatrix4x3fv(GLint location,
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D | ProgramVk.cpp | 706 void ProgramVk::setUniformMatrix4x3fv(GLint location, in setUniformMatrix4x3fv() function in rx::ProgramVk
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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.h | 296 void setUniformMatrix4x3fv(GLint location,
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D | ProgramD3D.cpp | 2448 void ProgramD3D::setUniformMatrix4x3fv(GLint location, in setUniformMatrix4x3fv() function in rx::ProgramD3D
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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/ |
D | Program.h | 597 void setUniformMatrix4x3fv(UniformLocation location,
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D | Program.cpp | 2893 void Program::setUniformMatrix4x3fv(UniformLocation location, in setUniformMatrix4x3fv() function in gl::Program 2905 mProgram->setUniformMatrix4x3fv(location.value, clampedCount, transpose, v); in setUniformMatrix4x3fv()
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D | Context.cpp | 6948 program->setUniformMatrix4x3fv(location, count, transpose, value); in uniformMatrix4x3fv() 7636 programObject->setUniformMatrix4x3fv(location, count, transpose, value); in programUniformMatrix4x3fv()
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