Searched refs:shaderDriverConstantBuffer (Results 1 – 1 of 1) sorted by relevance
3386 d3d11::Buffer &shaderDriverConstantBuffer = mShaderDriverConstantBuffers[shaderType]; in applyDriverUniformsForShader() local3387 if (!shaderDriverConstantBuffer.valid()) in applyDriverUniformsForShader()3394 GetImplAs<Context11>(context), constantBufferDescription, &shaderDriverConstantBuffer)); in applyDriverUniformsForShader()3396 ID3D11Buffer *driverConstants = shaderDriverConstantBuffer.get(); in applyDriverUniformsForShader()3423 shaderDriverConstantBuffer)); in applyDriverUniformsForShader()