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Searched refs:shaderSourcesOut (Results 1 – 6 of 6) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/vulkan/
DGlslangWrapperVk.cpp63 gl::ShaderMap<std::string> *shaderSourcesOut, in GetShaderSource() argument
67 GlslangGetShaderSource(options, programState, resources, programInterfaceInfo, shaderSourcesOut, in GetShaderSource()
DGlslangWrapperVk.h37 gl::ShaderMap<std::string> *shaderSourcesOut,
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/metal/
Dmtl_glslang_utils.h37 gl::ShaderMap<std::string> *shaderSourcesOut,
Dmtl_glslang_utils.mm227 gl::ShaderMap<std::string> *shaderSourcesOut,
235 shaderSourcesOut, variableInfoMapOut);
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.h115 gl::ShaderMap<std::string> *shaderSourcesOut,
Dglslang_wrapper_utils.cpp1895 gl::ShaderMap<std::string> *shaderSourcesOut, in GlslangGetShaderSource() argument
1901 (*shaderSourcesOut)[shaderType] = glShader ? glShader->getTranslatedSource() : ""; in GlslangGetShaderSource()
1904 std::string *vertexSource = &(*shaderSourcesOut)[gl::ShaderType::Vertex]; in GlslangGetShaderSource()