Home
last modified time | relevance | path

Searched refs:shaderStorageBlockBinding (Results 1 – 5 of 5) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DContext_gl_4_3_autogen.h29 void shaderStorageBlockBinding(ShaderProgramID programPacked, GLuint storageBlockIndex, \
DContext_gl.cpp2768 void Context::shaderStorageBlockBinding(ShaderProgramID program, in shaderStorageBlockBinding() function in gl::Context
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp619 ASSIGN("glShaderStorageBlockBinding", shaderStorageBlockBinding); in initProcsDesktopGL()
1302 ASSIGN("glShaderStorageBlockBinding", shaderStorageBlockBinding); in initProcsDesktopGL()
3387 shaderStorageBlockBinding = &glShaderStorageBlockBindingNULL; in initProcsDesktopGLNULL()
4068 shaderStorageBlockBinding = &glShaderStorageBlockBindingNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h595 PFNGLSHADERSTORAGEBLOCKBINDINGPROC shaderStorageBlockBinding = nullptr; variable
/device/generic/vulkan-cereal/third-party/angle/src/libGL/
Dentry_points_gl_4_3_autogen.cpp969 context->shaderStorageBlockBinding(programPacked, storageBlockIndex, in ShaderStorageBlockBinding()