Home
last modified time | relevance | path

Searched refs:shaderStorageBlockIndex (Results 1 – 2 of 2) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DProgram.cpp3163 GLuint Program::getShaderStorageBlockBinding(GLuint shaderStorageBlockIndex) const in getShaderStorageBlockBinding()
3166 return mState.getShaderStorageBlockBinding(shaderStorageBlockIndex); in getShaderStorageBlockBinding()
5399 for (unsigned int shaderStorageBlockIndex = 0; in deserialize() local
5400 shaderStorageBlockIndex < shaderStorageBlockCount; ++shaderStorageBlockIndex) in deserialize()
DProgram.h641 GLuint getShaderStorageBlockBinding(GLuint shaderStorageBlockIndex) const;