Searched refs:shouldUseSetData (Results 1 – 2 of 2) sorted by relevance
200 bool TextureD3D::shouldUseSetData(const ImageD3D *image) const in shouldUseSetData() function in rx::TextureD3D250 if (shouldUseSetData(image)) in setImageImpl()288 if (shouldUseSetData(image)) in subImage()788 if (shouldUseSetData(image)) in initializeContents()
200 bool shouldUseSetData(const ImageD3D *image) const;