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Searched refs:spData (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLSharedGroup.cpp474 ShaderProgramData* spData = in deleteProgramDataLocked() local
478 if (spData) delete spData; in deleteProgramDataLocked()
586 ShaderProgramData* spData = in getProgramUniformType() local
590 if (spData) { in getProgramUniformType()
591 type = spData->programData.getTypeForLocation(location); in getProgramUniformType()
608 ShaderProgramData* spData = in isProgram() local
611 if (spData) return true; in isProgram()
628 ShaderProgramData* spData = in getNextSamplerUniform() local
633 if (spData) return spData->programData.getNextSamplerUniform(index, val, target); in getNextSamplerUniform()
651 ShaderProgramData* spData = in setSamplerUniform() local
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/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp5395 ShaderProgramData* spData = ctx->m_shared->getShaderProgramDataById(spDataId); in s_glCreateShaderProgramv() local
5397 if (!replaceSamplerExternalWith2D(str, &spData->shaderData)) { in s_glCreateShaderProgramv()