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Searched refs:stencilBitCount (Results 1 – 1 of 1) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/samples/stencil_operations/
DStencilOperations.cpp184 GLint stencilBitCount = 0; in draw() local
185 glGetIntegerv(GL_STENCIL_BITS, &stencilBitCount); in draw()
186 stencilValues[3] = ~(((1 << stencilBitCount) - 1) & 0x1) & 0xff; in draw()