Searched refs:supportsClearView (Results 1 – 3 of 3) sorted by relevance
504 if ((!(mRenderer->getRenderer11DeviceCaps().supportsClearView) && needScissoredClear) || in clearFramebuffer()
52 bool supportsClearView; // Support for ID3D11DeviceContext1::ClearView member
423 mRenderer11DeviceCaps.supportsClearView = false; in Renderer11()1035 mRenderer11DeviceCaps.supportsClearView = (d3d11Options.ClearView != FALSE); in populateRenderer11DeviceCaps()