D | CopyTexture3DTest.cpp | 68 void testCopy(const GLenum testTarget, in testCopy() function in angle::CopyTexture3DTest 481 testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGB, GL_UNSIGNED_BYTE, false, false, in TEST_P() 483 testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGB, GL_UNSIGNED_BYTE, false, true, in TEST_P() 485 testCopy(GL_TEXTURE_3D, GLColor(100, 150, 200, 200), GL_RGB, GL_UNSIGNED_BYTE, false, false, in TEST_P() 488 testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGB, GL_UNSIGNED_SHORT_5_6_5, false, in TEST_P() 490 testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGB, GL_UNSIGNED_SHORT_5_6_5, false, in TEST_P() 492 testCopy(GL_TEXTURE_3D, GLColor(100, 150, 200, 200), GL_RGB, GL_UNSIGNED_SHORT_5_6_5, false, in TEST_P() 495 testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGBA, GL_UNSIGNED_BYTE, false, false, in TEST_P() 497 testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGBA, GL_UNSIGNED_BYTE, false, true, in TEST_P() 499 testCopy(GL_TEXTURE_3D, GLColor(100, 150, 200, 200), GL_RGBA, GL_UNSIGNED_BYTE, false, false, in TEST_P() [all …]
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