Home
last modified time | relevance | path

Searched refs:testTexture (Results 1 – 1 of 1) sorted by relevance

/device/generic/vulkan-cereal/stream-servers/tests/
DGLSnapshotTextures_unittest.cpp277 GLuint testTexture; in createAndBindTexture() local
278 gl->glGenTextures(1, &testTexture); in createAndBindTexture()
280 gl->glBindTexture(bindPoint, testTexture); in createAndBindTexture()
284 m_unit_states[unit].binding2D = testTexture; in createAndBindTexture()
287 m_unit_states[unit].bindingCubeMap = testTexture; in createAndBindTexture()
293 return testTexture; in createAndBindTexture()