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Searched refs:textureMatrices (Results 1 – 2 of 2) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DGLES1Renderer.h218 std::array<Mat4Uniform, kTexUnitCount> textureMatrices; member
DGLES1Renderer.cpp203 Mat4Uniform *textureMatrixBuffer = uniformBuffers.textureMatrices.data(); in prepareForDraw()
212 reinterpret_cast<float *>(uniformBuffers.textureMatrices.data())); in prepareForDraw()