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Searched refs:textureSubImage2D (Results 1 – 5 of 5) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp744 ASSIGN("glTextureSubImage2D", textureSubImage2D); in initProcsDesktopGL()
930 ASSIGN("glTextureSubImage2D", textureSubImage2D); in initProcsDesktopGL()
1703 ASSIGN("glTextureSubImage2DEXT", textureSubImage2D); in initProcsDesktopGL()
3511 textureSubImage2D = &glTextureSubImage2DNULL; in initProcsDesktopGLNULL()
3696 textureSubImage2D = &glTextureSubImage2DNULL; in initProcsDesktopGLNULL()
4468 textureSubImage2D = &glTextureSubImage2DNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h715 PFNGLTEXTURESUBIMAGE2DPROC textureSubImage2D = nullptr; variable
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DContext_gl_4_5_autogen.h181 void textureSubImage2D(TextureID texturePacked, GLint level, GLint xoffset, GLint yoffset, \
DContext_gl.cpp3613 void Context::textureSubImage2D(TextureID texture, in textureSubImage2D() function in gl::Context
/device/generic/vulkan-cereal/third-party/angle/src/libGL/
Dentry_points_gl_4_5_autogen.cpp2886 context->textureSubImage2D(texturePacked, level, xoffset, yoffset, width, height, in TextureSubImage2D()