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Searched refs:toAllocedCString (Results 1 – 1 of 1) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libShaderTranslator/
DlibShaderTranslator.cpp31 static const char* toAllocedCString(const std::string& str) { in toAllocedCString() function
79 out->name = toAllocedCString(var.name); in fillShaderVariable()
80 out->mappedName = toAllocedCString(var.mappedName); in fillShaderVariable()
94 out->structName = toAllocedCString(var.structName); in fillShaderVariable()
116 out->name = toAllocedCString(ib.name); in fillInterfaceBlock()
117 out->mappedName = toAllocedCString(ib.mappedName); in fillInterfaceBlock()
118 out->instanceName = toAllocedCString(ib.mappedName); in fillInterfaceBlock()
145 ppUserNames[i] = toAllocedCString(it.first); in createNameHashingMap()
146 ppCompiledNames[i] = toAllocedCString(it.second); in createNameHashingMap()
308 res->translatedSource = toAllocedCString(sh::GetObjectCode(handle)); in STCompileAndResolve()
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