Searched refs:toAllocedCString (Results 1 – 1 of 1) sorted by relevance
31 static const char* toAllocedCString(const std::string& str) { in toAllocedCString() function79 out->name = toAllocedCString(var.name); in fillShaderVariable()80 out->mappedName = toAllocedCString(var.mappedName); in fillShaderVariable()94 out->structName = toAllocedCString(var.structName); in fillShaderVariable()116 out->name = toAllocedCString(ib.name); in fillInterfaceBlock()117 out->mappedName = toAllocedCString(ib.mappedName); in fillInterfaceBlock()118 out->instanceName = toAllocedCString(ib.mappedName); in fillInterfaceBlock()145 ppUserNames[i] = toAllocedCString(it.first); in createNameHashingMap()146 ppCompiledNames[i] = toAllocedCString(it.second); in createNameHashingMap()308 res->translatedSource = toAllocedCString(sh::GetObjectCode(handle)); in STCompileAndResolve()[all …]