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Searched refs:uniformSubroutinesuiv (Results 1 – 5 of 5) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DContext_gl_4_0_autogen.h63 void uniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint *indices);
DContext_gl.cpp2408 void Context::uniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint *indices) in uniformSubroutinesuiv() function in gl::Context
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp471 ASSIGN("glUniformSubroutinesuiv", uniformSubroutinesuiv); in initProcsDesktopGL()
1314 ASSIGN("glUniformSubroutinesuiv", uniformSubroutinesuiv); in initProcsDesktopGL()
3239 uniformSubroutinesuiv = &glUniformSubroutinesuivNULL; in initProcsDesktopGLNULL()
4080 uniformSubroutinesuiv = &glUniformSubroutinesuivNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h453 PFNGLUNIFORMSUBROUTINESUIVPROC uniformSubroutinesuiv = nullptr; variable
/device/generic/vulkan-cereal/third-party/angle/src/libGL/
Dentry_points_gl_4_0_autogen.cpp1111 context->uniformSubroutinesuiv(shadertype, count, indices); in UniformSubroutinesuiv()