Searched refs:validateQueueFamilyProperties (Results 1 – 8 of 8) sorted by relevance
184 if (CompositorVk::validateQueueFamilyProperties( in pickPhysicalDevice()228 ASSERT_FALSE(CompositorVk::validateQueueFamilyProperties(properties)); in TEST_F()230 ASSERT_TRUE(CompositorVk::validateQueueFamilyProperties(properties)); in TEST_F()
129 SwapChainStateVk::validateQueueFamilyProperties(*k_vk, device, m_vkSurface, in pickPhysicalDevice()136 CompositorVk::validateQueueFamilyProperties(queueProps[queueFamilyIndex])) { in pickPhysicalDevice()
98 if (!SwapChainStateVk::validateQueueFamilyProperties( in pickPhysicalDevice()
37 static bool validateQueueFamilyProperties(const goldfish_vk::VulkanDispatch &, VkPhysicalDevice,
98 static bool validateQueueFamilyProperties(const VkQueueFamilyProperties &properties);
137 bool SwapChainStateVk::validateQueueFamilyProperties(const goldfish_vk::VulkanDispatch &vk, in validateQueueFamilyProperties() function in SwapChainStateVk
552 bool CompositorVk::validateQueueFamilyProperties(const VkQueueFamilyProperties &properties) { in validateQueueFamilyProperties() function in CompositorVk
150 if (!SwapChainStateVk::validateQueueFamilyProperties(m_vk, m_vkPhysicalDevice, surface, in bindToSurface()