| /device/generic/vulkan-cereal/third-party/angle/src/tests/gl_tests/ |
| D | LineLoopTest.cpp | 231 GLuint vertexArray = 0; in runTest() local 232 glGenVertexArrays(1, &vertexArray); in runTest() 233 glBindVertexArray(vertexArray); in runTest() 273 glDeleteVertexArrays(1, &vertexArray); in runTest()
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| D | DrawElementsTest.cpp | 41 for (GLuint vertexArray : mVertexArrays) in ~DrawElementsTest() local 43 if (vertexArray != 0) in ~DrawElementsTest() 45 glDeleteVertexArrays(1, &vertexArray); in ~DrawElementsTest()
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| D | FramebufferTest.cpp | 1146 GLuint vertexArray = 0; in TEST_P() local 1152 glGenVertexArrays(1, &vertexArray); in TEST_P() 1153 glBindVertexArray(vertexArray); in TEST_P() 1196 glDeleteVertexArrays(1, &vertexArray); in TEST_P()
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| D | StateChangeTest.cpp | 972 GLVertexArray vertexArray; in TEST_P() local 973 glBindVertexArray(vertexArray); in TEST_P() 1003 glBindVertexArray(vertexArray); in TEST_P() 1059 GLVertexArray vertexArray; in TEST_P() local 1060 glBindVertexArray(vertexArray); in TEST_P()
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| /device/generic/vulkan-cereal/third-party/angle/src/tests/egl_tests/ |
| D | EGLSurfaceTest.cpp | 698 GLuint vertexArray; in TEST_P() local 699 glGenVertexArrays(1, &vertexArray); in TEST_P() 704 glBindVertexArray(vertexArray); in TEST_P() 794 GLuint vertexArray; in TEST_P() local 795 glGenVertexArrays(1, &vertexArray); in TEST_P() 800 glBindVertexArray(vertexArray); in TEST_P() 939 GLuint vertexArray; in TEST_P() local 940 glGenVertexArrays(1, &vertexArray); in TEST_P() 945 glBindVertexArray(vertexArray); in TEST_P()
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| /device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/ |
| D | VertexDataManager.cpp | 253 const gl::VertexArray *vertexArray = state.getVertexArray(); in prepareVertexData() local 254 const auto &vertexAttributes = vertexArray->getVertexAttributes(); in prepareVertexData() 255 const auto &vertexBindings = vertexArray->getVertexBindings(); in prepareVertexData()
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| /device/generic/vulkan-cereal/third-party/angle/src/libANGLE/ |
| D | Context.cpp | 559 for (auto vertexArray : mVertexArrayMap) in onDestroy() local 561 if (vertexArray.second) in onDestroy() 563 vertexArray.second->onDestroy(this); in onDestroy() 1077 VertexArray *vertexArray = checkVertexArrayAllocation(vertexArrayHandle); in bindVertexArray() local 1078 mState.setVertexArrayBinding(this, vertexArray); in bindVertexArray() 1079 mVertexArrayObserverBinding.bind(vertexArray); in bindVertexArray() 2575 VertexArray *vertexArray = getVertexArray(vertexArrayHandle); in checkVertexArrayAllocation() local 2576 if (!vertexArray) in checkVertexArrayAllocation() 2578 vertexArray = in checkVertexArrayAllocation() 2581 vertexArray->setBufferAccessValidationEnabled(mBufferAccessValidationEnabled); in checkVertexArrayAllocation() [all …]
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| D | State.cpp | 1680 void State::setVertexArrayBinding(const Context *context, VertexArray *vertexArray) in setVertexArrayBinding() argument 1682 if (mVertexArray == vertexArray) in setVertexArrayBinding() 1686 mVertexArray = vertexArray; in setVertexArrayBinding() 1687 if (vertexArray) in setVertexArrayBinding() 1688 vertexArray->onBindingChanged(context, 1); in setVertexArrayBinding() 1697 bool State::removeVertexArrayBinding(const Context *context, VertexArrayID vertexArray) in removeVertexArrayBinding() argument 1699 if (mVertexArray && mVertexArray->id().value == vertexArray.value) in removeVertexArrayBinding()
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| D | Context.h | 411 bool isVertexArrayGenerated(VertexArrayID vertexArray) const; 637 void detachVertexArray(VertexArrayID vertexArray);
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| D | VertexArray.cpp | 31 VertexArrayState::VertexArrayState(VertexArray *vertexArray, in VertexArrayState() argument 34 : mElementArrayBuffer(vertexArray, kElementArrayBufferIndex) in VertexArrayState()
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| D | VertexArray.h | 38 VertexArrayState(VertexArray *vertexArray, size_t maxAttribs, size_t maxBindings);
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| D | State.h | 329 void setVertexArrayBinding(const Context *context, VertexArray *vertexArray); 330 bool removeVertexArrayBinding(const Context *context, VertexArrayID vertexArray);
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| D | FrameCapture.cpp | 1678 const gl::VertexArray *vertexArray, in CaptureVertexArrayData() argument 1681 const std::vector<gl::VertexAttribute> &vertexAttribs = vertexArray->getVertexAttributes(); in CaptureVertexArrayData() 1682 const std::vector<gl::VertexBinding> &vertexBindings = vertexArray->getVertexBindings(); in CaptureVertexArrayData() 2032 const gl::VertexArray *vertexArray = vertexArrayIter.second; in CaptureMidExecutionSetup() local 2040 CaptureVertexArrayData(setupCalls, context, vertexArray, &replayState); in CaptureMidExecutionSetup()
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| D | validationES.cpp | 2856 VertexArray *vertexArray = state.getVertexArray(); in ValidateDrawStates() local 2857 ASSERT(vertexArray); in ValidateDrawStates() 2859 if (!extensions.webglCompatibility && vertexArray->hasMappedEnabledArrayBuffer()) in ValidateDrawStates()
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| /device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/metal/ |
| D | mtl_render_utils.mm | 893 const gl::VertexArray *vertexArray = contextMtl->getState().getVertexArray(); 894 const gl::Buffer *elementBuffer = vertexArray->getElementArrayBuffer(); 992 const gl::VertexArray *vertexArray = contextMtl->getState().getVertexArray(); 993 const gl::Buffer *elementBuffer = vertexArray->getElementArrayBuffer();
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