Home
last modified time | relevance | path

Searched refs:vertexArray (Results 1 – 15 of 15) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/tests/gl_tests/
DLineLoopTest.cpp231 GLuint vertexArray = 0; in runTest() local
232 glGenVertexArrays(1, &vertexArray); in runTest()
233 glBindVertexArray(vertexArray); in runTest()
273 glDeleteVertexArrays(1, &vertexArray); in runTest()
DDrawElementsTest.cpp41 for (GLuint vertexArray : mVertexArrays) in ~DrawElementsTest() local
43 if (vertexArray != 0) in ~DrawElementsTest()
45 glDeleteVertexArrays(1, &vertexArray); in ~DrawElementsTest()
DFramebufferTest.cpp1146 GLuint vertexArray = 0; in TEST_P() local
1152 glGenVertexArrays(1, &vertexArray); in TEST_P()
1153 glBindVertexArray(vertexArray); in TEST_P()
1196 glDeleteVertexArrays(1, &vertexArray); in TEST_P()
DStateChangeTest.cpp972 GLVertexArray vertexArray; in TEST_P() local
973 glBindVertexArray(vertexArray); in TEST_P()
1003 glBindVertexArray(vertexArray); in TEST_P()
1059 GLVertexArray vertexArray; in TEST_P() local
1060 glBindVertexArray(vertexArray); in TEST_P()
/device/generic/vulkan-cereal/third-party/angle/src/tests/egl_tests/
DEGLSurfaceTest.cpp698 GLuint vertexArray; in TEST_P() local
699 glGenVertexArrays(1, &vertexArray); in TEST_P()
704 glBindVertexArray(vertexArray); in TEST_P()
794 GLuint vertexArray; in TEST_P() local
795 glGenVertexArrays(1, &vertexArray); in TEST_P()
800 glBindVertexArray(vertexArray); in TEST_P()
939 GLuint vertexArray; in TEST_P() local
940 glGenVertexArrays(1, &vertexArray); in TEST_P()
945 glBindVertexArray(vertexArray); in TEST_P()
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/
DVertexDataManager.cpp253 const gl::VertexArray *vertexArray = state.getVertexArray(); in prepareVertexData() local
254 const auto &vertexAttributes = vertexArray->getVertexAttributes(); in prepareVertexData()
255 const auto &vertexBindings = vertexArray->getVertexBindings(); in prepareVertexData()
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DContext.cpp559 for (auto vertexArray : mVertexArrayMap) in onDestroy() local
561 if (vertexArray.second) in onDestroy()
563 vertexArray.second->onDestroy(this); in onDestroy()
1077 VertexArray *vertexArray = checkVertexArrayAllocation(vertexArrayHandle); in bindVertexArray() local
1078 mState.setVertexArrayBinding(this, vertexArray); in bindVertexArray()
1079 mVertexArrayObserverBinding.bind(vertexArray); in bindVertexArray()
2575 VertexArray *vertexArray = getVertexArray(vertexArrayHandle); in checkVertexArrayAllocation() local
2576 if (!vertexArray) in checkVertexArrayAllocation()
2578 vertexArray = in checkVertexArrayAllocation()
2581 vertexArray->setBufferAccessValidationEnabled(mBufferAccessValidationEnabled); in checkVertexArrayAllocation()
[all …]
DState.cpp1680 void State::setVertexArrayBinding(const Context *context, VertexArray *vertexArray) in setVertexArrayBinding() argument
1682 if (mVertexArray == vertexArray) in setVertexArrayBinding()
1686 mVertexArray = vertexArray; in setVertexArrayBinding()
1687 if (vertexArray) in setVertexArrayBinding()
1688 vertexArray->onBindingChanged(context, 1); in setVertexArrayBinding()
1697 bool State::removeVertexArrayBinding(const Context *context, VertexArrayID vertexArray) in removeVertexArrayBinding() argument
1699 if (mVertexArray && mVertexArray->id().value == vertexArray.value) in removeVertexArrayBinding()
DContext.h411 bool isVertexArrayGenerated(VertexArrayID vertexArray) const;
637 void detachVertexArray(VertexArrayID vertexArray);
DVertexArray.cpp31 VertexArrayState::VertexArrayState(VertexArray *vertexArray, in VertexArrayState() argument
34 : mElementArrayBuffer(vertexArray, kElementArrayBufferIndex) in VertexArrayState()
DVertexArray.h38 VertexArrayState(VertexArray *vertexArray, size_t maxAttribs, size_t maxBindings);
DState.h329 void setVertexArrayBinding(const Context *context, VertexArray *vertexArray);
330 bool removeVertexArrayBinding(const Context *context, VertexArrayID vertexArray);
DFrameCapture.cpp1678 const gl::VertexArray *vertexArray, in CaptureVertexArrayData() argument
1681 const std::vector<gl::VertexAttribute> &vertexAttribs = vertexArray->getVertexAttributes(); in CaptureVertexArrayData()
1682 const std::vector<gl::VertexBinding> &vertexBindings = vertexArray->getVertexBindings(); in CaptureVertexArrayData()
2032 const gl::VertexArray *vertexArray = vertexArrayIter.second; in CaptureMidExecutionSetup() local
2040 CaptureVertexArrayData(setupCalls, context, vertexArray, &replayState); in CaptureMidExecutionSetup()
DvalidationES.cpp2856 VertexArray *vertexArray = state.getVertexArray(); in ValidateDrawStates() local
2857 ASSERT(vertexArray); in ValidateDrawStates()
2859 if (!extensions.webglCompatibility && vertexArray->hasMappedEnabledArrayBuffer()) in ValidateDrawStates()
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/metal/
Dmtl_render_utils.mm893 const gl::VertexArray *vertexArray = contextMtl->getState().getVertexArray();
894 const gl::Buffer *elementBuffer = vertexArray->getElementArrayBuffer();
992 const gl::VertexArray *vertexArray = contextMtl->getState().getVertexArray();
993 const gl::Buffer *elementBuffer = vertexArray->getElementArrayBuffer();