Searched refs:vertexArrayVertexBuffer (Results 1 – 5 of 5) sorted by relevance
202 void vertexArrayVertexBuffer(VertexArrayID vaobjPacked, GLuint bindingindex, \
3704 void Context::vertexArrayVertexBuffer(VertexArrayID vaobj, in vertexArrayVertexBuffer() function in gl::Context
755 ASSIGN("glVertexArrayVertexBuffer", vertexArrayVertexBuffer); in initProcsDesktopGL()941 ASSIGN("glVertexArrayVertexBuffer", vertexArrayVertexBuffer); in initProcsDesktopGL()3522 vertexArrayVertexBuffer = &glVertexArrayVertexBufferNULL; in initProcsDesktopGLNULL()3707 vertexArrayVertexBuffer = &glVertexArrayVertexBufferNULL; in initProcsDesktopGLNULL()
726 PFNGLVERTEXARRAYVERTEXBUFFERPROC vertexArrayVertexBuffer = nullptr; variable
3192 context->vertexArrayVertexBuffer(vaobjPacked, bindingindex, bufferPacked, offset, in VertexArrayVertexBuffer()