Searched refs:vsPath (Results 1 – 2 of 2) sorted by relevance
228 GLuint CompileProgramFromFiles(const std::string &vsPath, const std::string &fsPath) in CompileProgramFromFiles() argument231 if (!ReadEntireFile(vsPath, &vsSource)) in CompileProgramFromFiles()233 std::cerr << "Error reading shader: " << vsPath << "\n"; in CompileProgramFromFiles()
37 ANGLE_UTIL_EXPORT GLuint CompileProgramFromFiles(const std::string &vsPath,