Searched refs:ANGLE_base_vertex_base_instance_shader_builtin (Results 1 – 13 of 13) sorted by relevance
/external/angle/src/compiler/translator/ |
D | Initialize.cpp | 132 if (resources.ANGLE_base_vertex_base_instance_shader_builtin) in InitExtensionBehavior() 134 extBehavior[TExtension::ANGLE_base_vertex_base_instance_shader_builtin] = EBhUndefined; in InitExtensionBehavior()
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D | ExtensionBehavior.h | 23 ANGLE_base_vertex_base_instance_shader_builtin, enumerator
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D | ExtensionBehavior.cpp | 17 OP(ANGLE_base_vertex_base_instance_shader_builtin) \
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D | TranslatorESSL.cpp | 168 else if (iter->first == TExtension::ANGLE_base_vertex_base_instance_shader_builtin) in writeExtensionBehavior()
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D | Compiler.cpp | 431 mExtensionBehavior.find(TExtension::ANGLE_base_vertex_base_instance_shader_builtin); in compileTreeImpl() 871 TExtension::ANGLE_base_vertex_base_instance_shader_builtin)) in checkAndSimplifyAST() 1192 TExtension::ANGLE_base_vertex_base_instance_shader_builtin) && in compile() 1291 …_vertex_base_instance_shader_builtin:" << mResources.ANGLE_base_vertex_base_instance_shader_builtin in setResourceString()
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D | ShaderLang.cpp | 222 resources->ANGLE_base_vertex_base_instance_shader_builtin = 0; in InitBuiltInResources()
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D | SymbolTable_ESSL_autogen.cpp | 2812 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}}, 2818 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}}, 2824 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}}, 2830 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}}, 27268 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>( 27273 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>( 27278 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>( 27283 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>(
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D | SymbolTable_autogen.cpp | 3431 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}}, 3437 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}}, 3443 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}}, 3449 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}}, 35174 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>( 35179 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>( 35184 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>( 35189 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>(
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/external/angle/src/tests/compiler_tests/ |
D | EmulateGLBaseVertexBaseInstance_test.cpp | 24 getResources()->ANGLE_base_vertex_base_instance_shader_builtin = 1; in EmulateGLBaseVertexBaseInstanceTest()
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/external/angle/extensions/ |
D | ANGLE_base_vertex_base_instance_shader_builtin.txt | 3 ANGLE_base_vertex_base_instance_shader_builtin
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/external/angle/include/GLSLANG/ |
D | ShaderLang.h | 421 int ANGLE_base_vertex_base_instance_shader_builtin; member
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/external/angle/src/libANGLE/ |
D | Compiler.cpp | 118 mResources.ANGLE_base_vertex_base_instance_shader_builtin = in Compiler()
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/external/angle/doc/ |
D | ExtensionSupport.md | 190 …esource.com/angle/angle/+/refs/heads/main/extensions/ANGLE_base_vertex_base_instance_shader_builti…
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