Home
last modified time | relevance | path

Searched refs:ANGLE_base_vertex_base_instance_shader_builtin (Results 1 – 13 of 13) sorted by relevance

/external/angle/src/compiler/translator/
DInitialize.cpp132 if (resources.ANGLE_base_vertex_base_instance_shader_builtin) in InitExtensionBehavior()
134 extBehavior[TExtension::ANGLE_base_vertex_base_instance_shader_builtin] = EBhUndefined; in InitExtensionBehavior()
DExtensionBehavior.h23 ANGLE_base_vertex_base_instance_shader_builtin, enumerator
DExtensionBehavior.cpp17 OP(ANGLE_base_vertex_base_instance_shader_builtin) \
DTranslatorESSL.cpp168 else if (iter->first == TExtension::ANGLE_base_vertex_base_instance_shader_builtin) in writeExtensionBehavior()
DCompiler.cpp431 mExtensionBehavior.find(TExtension::ANGLE_base_vertex_base_instance_shader_builtin); in compileTreeImpl()
871 TExtension::ANGLE_base_vertex_base_instance_shader_builtin)) in checkAndSimplifyAST()
1192 TExtension::ANGLE_base_vertex_base_instance_shader_builtin) && in compile()
1291 …_vertex_base_instance_shader_builtin:" << mResources.ANGLE_base_vertex_base_instance_shader_builtin in setResourceString()
DShaderLang.cpp222 resources->ANGLE_base_vertex_base_instance_shader_builtin = 0; in InitBuiltInResources()
DSymbolTable_ESSL_autogen.cpp2812 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}},
2818 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}},
2824 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}},
2830 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}},
27268 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>(
27273 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>(
27278 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>(
27283 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>(
DSymbolTable_autogen.cpp3431 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}},
3437 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}},
3443 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}},
3449 std::array<TExtension, 1u>{{TExtension::ANGLE_base_vertex_base_instance_shader_builtin}},
35174 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>(
35179 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>(
35184 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>(
35189 EXT_INDEX(ANGLE_base_vertex_base_instance_shader_builtin)>(
/external/angle/src/tests/compiler_tests/
DEmulateGLBaseVertexBaseInstance_test.cpp24 getResources()->ANGLE_base_vertex_base_instance_shader_builtin = 1; in EmulateGLBaseVertexBaseInstanceTest()
/external/angle/extensions/
DANGLE_base_vertex_base_instance_shader_builtin.txt3 ANGLE_base_vertex_base_instance_shader_builtin
/external/angle/include/GLSLANG/
DShaderLang.h421 int ANGLE_base_vertex_base_instance_shader_builtin; member
/external/angle/src/libANGLE/
DCompiler.cpp118 mResources.ANGLE_base_vertex_base_instance_shader_builtin = in Compiler()
/external/angle/doc/
DExtensionSupport.md190 …esource.com/angle/angle/+/refs/heads/main/extensions/ANGLE_base_vertex_base_instance_shader_builti…