Searched refs:BASIC_FS (Results 1 – 1 of 1) sorted by relevance
36 let fs = unsafe { ShaderModule::new(device.clone(), &BASIC_FS).unwrap() }; in create()86 let fs = unsafe { ShaderModule::new(device.clone(), &BASIC_FS).unwrap() }; in bad_primitive_restart()143 let fs = unsafe { ShaderModule::new(device.clone(), &BASIC_FS).unwrap() }; in multi_viewport_feature()197 let fs = unsafe { ShaderModule::new(device.clone(), &BASIC_FS).unwrap() }; in max_viewports()251 let fs = unsafe { ShaderModule::new(device.clone(), &BASIC_FS).unwrap() }; in no_depth_attachment()378 const BASIC_FS: [u8; 420] = [ constant