/external/skia/modules/canvaskit/htmlcanvas/ |
D | color.js | 11 'aliceblue': Float32Array.of(0.941, 0.973, 1.000, 1.000), 12 'antiquewhite': Float32Array.of(0.980, 0.922, 0.843, 1.000), 13 'aqua': Float32Array.of(0.000, 1.000, 1.000, 1.000), 14 'aquamarine': Float32Array.of(0.498, 1.000, 0.831, 1.000), 15 'azure': Float32Array.of(0.941, 1.000, 1.000, 1.000), 16 'beige': Float32Array.of(0.961, 0.961, 0.863, 1.000), 17 'bisque': Float32Array.of(1.000, 0.894, 0.769, 1.000), 18 'black': Float32Array.of(0.000, 0.000, 0.000, 1.000), 19 'blanchedalmond': Float32Array.of(1.000, 0.922, 0.804, 1.000), 20 'blue': Float32Array.of(0.000, 0.000, 1.000, 1.000), [all …]
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/external/skia/modules/canvaskit/tests/ |
D | path.spec.js | 74 expect(cmds).toEqual(Float32Array.of( 95 expect(cmds).toEqual(Float32Array.of( 123 const mPoints = CanvasKit.Malloc(Float32Array, 18); 124 const mWeights = CanvasKit.Malloc(Float32Array, 1); 142 expect(cmds).toEqual(Float32Array.of( 156 expect(cmds).toEqual(Float32Array.of( 172 expect(cmds).toEqual(Float32Array.of( 183 expect(cmds).toEqual(Float32Array.of( 195 const mPoints = CanvasKit.Malloc(Float32Array, 18); 196 const mWeights = CanvasKit.Malloc(Float32Array, 1); [all …]
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D | core.spec.js | 74 expect(new Float32Array(out.ambient)).toEqual(CanvasKit.BLACK); 84 const ambientColor = CanvasKit.Malloc(Float32Array, 4); 86 const spotColor = CanvasKit.Malloc(Float32Array, 4); 93 expect(new Float32Array(out.ambient)).toEqual(CanvasKit.BLACK); 281 const srcs = CanvasKit.Malloc(Float32Array, 16); 290 const dsts = CanvasKit.Malloc(Float32Array, 16); 414 const positions = new Float32Array(256*2); 557 Float32Array.of(...transparentGreen, ...CanvasKit.BLUE, ...CanvasKit.RED), 568 const colors = CanvasKit.Malloc(Float32Array, 12); 983 expect(CanvasKit.TRANSPARENT).toEqual(Float32Array.of(0, 0, 0, 0)); [all …]
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D | font.spec.js | 162 const mXforms = CanvasKit.Malloc(Float32Array, ids.length * 4); 348 const sects = font.getGlyphIntercepts(Array.of(glyphID), Float32Array.of(0, 0), -60, -40); 382 (x, y) => new Float32Array([ x, y ]), 384 const a = CanvasKit.Malloc(Float32Array, 2); 392 const a = CanvasKit.Malloc(Float32Array, 2);
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D | skottie.spec.js | 45 expectArrayCloseTo(size, Float32Array.of(800, 600), 4); 53 const damageRect = Float32Array.of(0, 0, 0, 0, 999); 58 expectArrayCloseTo(damageRect, Float32Array.of(0, 0, 800, 600, 999), 4);
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D | canvas.spec.js | 206 const rrect = CanvasKit.Malloc(Float32Array, 12); 368 const colorObj = new CanvasKit.Malloc(Float32Array, 20); 578 const mPointsObj = CanvasKit.Malloc(Float32Array, 3*2); 605 const points = Float32Array.of(40, 40, 80, 40, 120, 80, 160, 80); 712 const colors = Float32Array.of(...CanvasKit.RED, ...CanvasKit.BLUE, 762 const garbageMatrix = new Float32Array(16); 796 const garbageMatrix = new Float32Array(16);
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/external/skia/modules/canvaskit/npm_build/types/ |
D | index.d.ts | 369 colors?: Float32Array | ColorIntArray | null, indices?: number[] | null, 674 positions: Float32Array; // alternating x0, y0, x1, y1, ... 964 uniforms(): Float32Array; 1480 bytesPerRow?: number): Uint8Array | Float32Array | null; 1631 output?: Float32Array): Float32Array; 1653 output?: Float32Array): Float32Array; 1670 getGlyphIntercepts(glyphs: InputGlyphIDArray, positions: Float32Array | number[], 1671 top: number, bottom: number): Float32Array; 1857 bytesPerRow?: number): Uint8Array | Float32Array | null; 2471 toCmds(): Float32Array; [all …]
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D | canvaskit-wasm-tests.ts | 89 const someMatrix = CK.Malloc(Float32Array, 16); // Make sure matrixes can be malloc'd. 146 const mallocedVector3 = CK.Malloc(Float32Array, 3); 379 const mallocedVector3 = CK.Malloc(Float32Array, 3); 426 const points = CK.Malloc(Float32Array, 10); 613 const mFoo = CK.Malloc(Float32Array, 5); 738 Float32Array.of( 748 Float32Array.of( 761 Float32Array.of( 771 Float32Array.of( 785 Float32Array.of( [all …]
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DI.js | 171 var vertices = new Float32Array( 181 var normals = new Float32Array( 192 var texCoords = new Float32Array( 301 ctx.bufferData(ctx.ARRAY_BUFFER, new Float32Array(normalData), ctx.STATIC_DRAW); 305 ctx.bufferData(ctx.ARRAY_BUFFER, new Float32Array(texCoordData), ctx.STATIC_DRAW); 309 ctx.bufferData(ctx.ARRAY_BUFFER, new Float32Array(geometryData), ctx.STATIC_DRAW); 497 obj.ctx.bufferData(obj.ctx.ARRAY_BUFFER, new Float32Array(normalArray), obj.ctx.STATIC_DRAW); 501 obj.ctx.bufferData(obj.ctx.ARRAY_BUFFER, new Float32Array(textureArray), obj.ctx.STATIC_DRAW); 505 obj.ctx.bufferData(obj.ctx.ARRAY_BUFFER, new Float32Array(vertexArray), obj.ctx.STATIC_DRAW);
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/external/skia/tools/perf-canvaskit-puppeteer/ |
D | benchmark.js | 37 const totalFrame = new Float32Array(maxFrames); 38 const withFlush = new Float32Array(maxFrames); 39 const withoutFlush = new Float32Array(maxFrames);
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/external/skia/modules/canvaskit/ |
D | color.js | 39 return Float32Array.of(r, g, b, a); 147 return (ob.constructor === Float32Array && ob.length === 4); 159 } else if (arr instanceof Float32Array) { 168 } else if (arr instanceof Array && arr[0] instanceof Float32Array) {
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D | font.js | 26 var rects = new Float32Array(CanvasKit.HEAPU8.buffer, rectPtr, glyphs.length * 4); 33 var rv = Float32Array.from(rects); 87 var widths = new Float32Array(CanvasKit.HEAPU8.buffer, widthPtr, glyphs.length); 94 var rv = Float32Array.from(widths); 202 var xycs = new Float32Array(4);
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D | particles.js | 63 return new Float32Array(); 65 return new Float32Array(CanvasKit.HEAPU8.buffer, fptr, numFloats);
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D | interface.js | 11 _scratchColor = CanvasKit.Malloc(Float32Array, 4); // 4 color scalars. 14 _scratch4x4Matrix = CanvasKit.Malloc(Float32Array, 16); // 16 matrix scalars. 17 _scratch3x3Matrix = CanvasKit.Malloc(Float32Array, 9); // 9 matrix scalars. 20 _scratchRRect = CanvasKit.Malloc(Float32Array, 12); // 4 scalars for rrect, 8 for radii. 23 _scratchRRect2 = CanvasKit.Malloc(Float32Array, 12); // 4 scalars for rrect, 8 for radii. 26 _scratchFourFloatsA = CanvasKit.Malloc(Float32Array, 4); 29 _scratchFourFloatsB = CanvasKit.Malloc(Float32Array, 4); 32 _scratchThreeFloatsA = CanvasKit.Malloc(Float32Array, 3); // 3 floats to represent SkVector3 35 _scratchThreeFloatsB = CanvasKit.Malloc(Float32Array, 3); // 3 floats to represent SkVector3 433 retVal = new Float32Array(CanvasKit.HEAPU8.buffer, pPtr, pBytes).slice(); [all …]
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D | memory.js | 161 if (colors instanceof Float32Array) { 195 var defaultPerspective = Float32Array.of(0, 0, 1); 362 var rv = new Float32Array(4);
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D | paragraph_bindings.cpp | 258 Float32Array TextBoxesToFloat32Array(std::vector<para::TextBox> boxes) { in TextBoxesToFloat32Array() 275 return Float32Array(typed_memory_view(boxes.size() * 5, fPtr)); in TextBoxesToFloat32Array() 278 Float32Array GetRectsForRange(para::Paragraph& self, in GetRectsForRange() 287 Float32Array GetRectsForPlaceholders(para::Paragraph& self) { in GetRectsForPlaceholders()
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D | matrix.js | 473 var m = new Float32Array(20); 482 var m = new Float32Array(20); 518 var m = new Float32Array(20);
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D | WasmCommon.h | 28 using Float32Array = emscripten::val; variable
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/external/skia/experimental/tskit/interface/ |
D | public_api.d.ts | 37 export type InputFlattenedRectArray = Float32Array | number[]; 38 export type TypedArray = Float32Array | Int32Array;
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/external/skia/experimental/tskit/bindings/ |
D | embind.d.ts | 8 HEAPF32: Float32Array;
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/external/skia/experimental/tskit/npm_build/types/ |
D | index.d.ts | 83 export type InputFlattenedRectArray = Float32Array | number[];
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/external/angle/third_party/vulkan-deps/spirv-tools/src/tools/sva/src/ |
D | assembler.js | 82 let f = new Float32Array(b);
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/external/deqp-deps/SPIRV-Tools/tools/sva/src/ |
D | assembler.js | 82 let f = new Float32Array(b);
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/external/swiftshader/third_party/SPIRV-Tools/tools/sva/src/ |
D | assembler.js | 82 let f = new Float32Array(b);
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/external/skia/modules/pathkit/ |
D | helper.js | 39 ta = new Float32Array(len);
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