Searched refs:GLFramebufferTexture (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libGLESv2/ |
D | entry_points_gles_3_2_autogen.cpp | 489 EVENT(context, GLFramebufferTexture, in GL_FramebufferTexture() 500 ValidateFramebufferTexture(context, angle::EntryPoint::GLFramebufferTexture, target, in GL_FramebufferTexture()
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/external/angle/src/common/ |
D | entry_points_enum_autogen.h | 595 GLFramebufferTexture, enumerator
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D | entry_points_enum_autogen.cpp | 1175 case EntryPoint::GLFramebufferTexture: in GetEntryPointName()
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/external/angle/src/libANGLE/capture/ |
D | capture_gles_3_2_autogen.cpp | 401 return CallCapture(angle::EntryPoint::GLFramebufferTexture, std::move(paramBuffer)); in CaptureFramebufferTexture()
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D | frame_capture_replay_autogen.cpp | 879 case angle::EntryPoint::GLFramebufferTexture: in ReplayCall()
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/external/angle/src/libGL/ |
D | entry_points_gl_3_autogen.cpp | 2912 EVENT(context, GLFramebufferTexture, in GL_FramebufferTexture() 2923 ValidateFramebufferTexture(context, angle::EntryPoint::GLFramebufferTexture, target, in GL_FramebufferTexture()
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