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Searched refs:GLbitfieldToString (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/libANGLE/capture/
Dgl_enum_utils.cpp60 out << GLbitfieldToString(enumGroup, value); in OutputGLbitfieldString()
68 std::string GLbitfieldToString(GLenumGroup enumGroup, unsigned int value) in GLbitfieldToString() function
Dgl_enum_utils.h21 std::string GLbitfieldToString(GLenumGroup enumGroup, unsigned int value);
/external/angle/src/libGLESv2/
Dentry_points_gles_3_1_autogen.cpp784 GLbitfieldToString(GLenumGroup::MemoryBarrierMask, barriers).c_str()); in GL_MemoryBarrier()
808 GLbitfieldToString(GLenumGroup::MemoryBarrierMask, barriers).c_str()); in GL_MemoryBarrierByRegion()
1872 maskNumber, GLbitfieldToString(GLenumGroup::DefaultGroup, mask).c_str()); in GL_SampleMaski()
1934 GLbitfieldToString(GLenumGroup::UseProgramStageMask, stages).c_str(), program); in GL_UseProgramStages()
Dentry_points_gles_3_0_autogen.cpp225 GLbitfieldToString(GLenumGroup::ClearBufferMask, mask).c_str(), in GL_BlitFramebuffer()
354 (uintptr_t)sync, GLbitfieldToString(GLenumGroup::SyncObjectMask, flags).c_str(), in GL_ClientWaitSync()
845 GLbitfieldToString(GLenumGroup::DefaultGroup, flags).c_str()); in GL_FenceSync()
1950 GLbitfieldToString(GLenumGroup::BufferAccessMask, access).c_str()); in GL_MapBufferRange()
3033 GLbitfieldToString(GLenumGroup::DefaultGroup, flags).c_str(), in GL_WaitSync()
Dentry_points_gles_ext_autogen.cpp645 GLbitfieldToString(GLenumGroup::ClearBufferMask, mask).c_str(), in GL_BlitFramebufferANGLE()
971 GLbitfieldToString(GLenumGroup::DefaultGroup, createFlags).c_str(), in GL_TexStorageMemFlags2DANGLE()
972 GLbitfieldToString(GLenumGroup::DefaultGroup, usageFlags).c_str(), in GL_TexStorageMemFlags2DANGLE()
1021 GLbitfieldToString(GLenumGroup::DefaultGroup, createFlags).c_str(), in GL_TexStorageMemFlags2DMultisampleANGLE()
1022 GLbitfieldToString(GLenumGroup::DefaultGroup, usageFlags).c_str(), in GL_TexStorageMemFlags2DMultisampleANGLE()
1072 GLbitfieldToString(GLenumGroup::DefaultGroup, createFlags).c_str(), in GL_TexStorageMemFlags3DANGLE()
1073 GLbitfieldToString(GLenumGroup::DefaultGroup, usageFlags).c_str(), in GL_TexStorageMemFlags3DANGLE()
1124 GLbitfieldToString(GLenumGroup::DefaultGroup, createFlags).c_str(), in GL_TexStorageMemFlags3DMultisampleANGLE()
1125 GLbitfieldToString(GLenumGroup::DefaultGroup, usageFlags).c_str(), in GL_TexStorageMemFlags3DMultisampleANGLE()
3832 maskNumber, GLbitfieldToString(GLenumGroup::DefaultGroup, mask).c_str()); in GL_SampleMaskiANGLE()
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Dentry_points_gles_2_0_autogen.cpp429 GLbitfieldToString(GLenumGroup::ClearBufferMask, mask).c_str()); in GL_Clear()
/external/angle/src/libGL/
Dentry_points_gl_3_autogen.cpp257 GLbitfieldToString(GLenumGroup::ClearBufferMask, mask).c_str(), in GL_BlitFramebuffer()
1419 GLbitfieldToString(GLenumGroup::BufferAccessMask, access).c_str()); in GL_MapBufferRange()
2712 (uintptr_t)sync, GLbitfieldToString(GLenumGroup::SyncObjectMask, flags).c_str(), in GL_ClientWaitSync()
2879 GLbitfieldToString(GLenumGroup::DefaultGroup, flags).c_str()); in GL_FenceSync()
3163 maskNumber, GLbitfieldToString(GLenumGroup::DefaultGroup, mask).c_str()); in GL_SampleMaski()
3262 GLbitfieldToString(GLenumGroup::DefaultGroup, flags).c_str(), in GL_WaitSync()
Dentry_points_gl_4_autogen.cpp3577 GLbitfieldToString(GLenumGroup::UseProgramStageMask, stages).c_str(), program); in GL_UseProgramStages()
4196 GLbitfieldToString(GLenumGroup::MemoryBarrierMask, barriers).c_str()); in GL_MemoryBarrier()
5890 GLbitfieldToString(GLenumGroup::MapBufferUsageMask, flags).c_str()); in GL_BufferStorage()
6029 dstX1, dstY1, GLbitfieldToString(GLenumGroup::ClearBufferMask, mask).c_str(), in GL_BlitNamedFramebuffer()
8386 GLbitfieldToString(GLenumGroup::BufferAccessMask, access).c_str()); in GL_MapNamedBufferRange()
8420 GLbitfieldToString(GLenumGroup::MemoryBarrierMask, barriers).c_str()); in GL_MemoryBarrierByRegion()
8476 GLbitfieldToString(GLenumGroup::MapBufferUsageMask, flags).c_str()); in GL_NamedBufferStorage()
Dentry_points_gl_1_autogen.cpp212 GLbitfieldToString(GLenumGroup::ClearBufferMask, mask).c_str()); in GL_Clear()
4442 GLbitfieldToString(GLenumGroup::AttribMask, mask).c_str()); in GL_PushAttrib()
8011 GLbitfieldToString(GLenumGroup::ClientAttribMask, mask).c_str()); in GL_PushClientAttrib()