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Searched refs:GetSizedInternalFormatInfo (Results 1 – 25 of 38) sorted by relevance

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/external/angle/src/libANGLE/renderer/d3d/d3d11/
DImage11.cpp99 gl::GetSizedInternalFormatInfo(sourceFormat.fboImplementationInternalFormat).pixelBytes; in CopyImage()
104 gl::GetSizedInternalFormatInfo(destFormat.fboImplementationInternalFormat); in CopyImage()
278 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(mInternalFormat); in loadData()
318 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(mInternalFormat); in loadCompressedData()
412 const gl::InternalFormat &destFormatInfo = gl::GetSizedInternalFormatInfo(mInternalFormat); in copyFromFramebuffer()
DPixelTransfer11.cpp132 unsigned int bytesPerPixel = gl::GetSizedInternalFormatInfo(internalFormat).pixelBytes; in setBufferToTextureCopyParams()
261 GLenum componentType = gl::GetSizedInternalFormatInfo(internalFormat).componentType; in findBufferToTexturePS()
DFramebuffer11.cpp390 return gl::GetSizedInternalFormatInfo(angleFormat.fboImplementationInternalFormat); in getImplementationColorReadFormat()
DRenderer11.cpp1200 gl::GetSizedInternalFormatInfo(colorBufferInternalFormat); in generateConfigs()
1202 gl::GetSizedInternalFormatInfo(depthStencilBufferInternalFormat); in generateConfigs()
1581 const GLenum type = gl::GetSizedInternalFormatInfo(sizedInternalFormat).type; in getD3DTextureInfo()
3212 const gl::InternalFormat &internalFormatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in supportsFastCopyBufferToTexture()
3701 gl::GetSizedInternalFormatInfo(drawRenderTarget->getInternalFormat()); in blitRenderbufferRect()
3703 gl::GetSizedInternalFormatInfo(readRenderTarget->getInternalFormat()); in blitRenderbufferRect()
4266 const auto &glFormat = gl::GetSizedInternalFormatInfo(renderTarget->getInternalFormat()); in clearRenderTarget()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp412 GLenum convertedFormat = gl::GetSizedInternalFormatInfo(internalFormat).format; in IsFormatChannelEquivalent()
425 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in GenerateTextureFormatCaps()
525 if (gl::GetSizedInternalFormatInfo(internalFormat).compressed) in GenerateCaps()
DRenderer9.cpp517 gl::GetSizedInternalFormatInfo(colorBufferInternalFormat); in generateConfigs()
519 gl::GetSizedInternalFormatInfo(depthStencilBufferInternalFormat); in generateConfigs()
1029 const bool isSrgb = gl::GetSizedInternalFormatInfo(textureD3D->getBaseLevelInternalFormat()) in setSamplerState()
1322 gl::GetSizedInternalFormatInfo(depthStencilRenderTarget->getInternalFormat()); in applyRenderTarget()
1933 gl::GetSizedInternalFormatInfo(depthStencilRenderTarget->getInternalFormat()); in clear()
1953 gl::GetSizedInternalFormatInfo(colorRenderTarget->getInternalFormat()); in clear()
2563 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(format); in createRenderTarget()
3166 gl::GetSizedInternalFormatInfo(renderTarget->getInternalFormat()); in clearRenderTarget()
DImage9.cpp489 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(mInternalFormat); in loadData()
523 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(mInternalFormat); in loadCompressedData()
DFramebuffer9.cpp396 return gl::GetSizedInternalFormatInfo(angleFormat.fboImplementationInternalFormat); in getImplementationColorReadFormat()
DTextureStorage9.cpp46 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(internalformat); in GetTextureUsage()
/external/angle/src/libANGLE/renderer/vulkan/
DVkImageImageSiblingVk.cpp63 GLenum type = gl::GetSizedInternalFormatInfo(format.glInternalFormat).type; in initImpl()
DRenderbufferVk.cpp322 return gl::GetSizedInternalFormatInfo(internalFormat); in getImplementationSizedFormat()
Dvk_caps_utils.cpp1313 gl::GetSizedInternalFormatInfo(colorFormats[colorFormatIdx]); in GenerateConfigs()
1320 gl::GetSizedInternalFormatInfo(depthStencilFormats[depthStencilFormatIdx]); in GenerateConfigs()
/external/angle/src/libANGLE/renderer/metal/
Dmtl_format_utils.mm183 gl::GetSizedInternalFormatInfo(internalFormat);
205 return gl::GetSizedInternalFormatInfo(intendedAngleFormat().glInternalFormat);
210 return gl::GetSizedInternalFormatInfo(actualAngleFormat().glInternalFormat);
DRenderBufferMtl.mm54 const gl::InternalFormat &internalFormat = gl::GetSizedInternalFormatInfo(internalformat);
/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp215 gl::InternalFormat internalFormat = gl::GetSizedInternalFormatInfo(image->getInternalFormat()); in shouldUseSetData()
809 const auto &formatInfo = gl::GetSizedInternalFormatInfo(image->getInternalFormat()); in initializeContents()
933 return gl::GetSizedInternalFormatInfo(getInternalFormat(level)).depthBits > 0; in isDepth()
938 return gl::GetSizedInternalFormatInfo(getInternalFormat(level)).colorEncoding == GL_SRGB; in isSRGB()
1245 gl::GetSizedInternalFormatInfo(getInternalFormat(index.getLevelIndex())); in copySubTexture()
1731 return gl::GetSizedInternalFormatInfo(getInternalFormat(level, layer)).depthBits > 0; in isDepth()
1736 return gl::GetSizedInternalFormatInfo(getInternalFormat(level, layer)).colorEncoding == GL_SRGB; in isSRGB()
2001 gl::GetSizedInternalFormatInfo(getInternalFormat(index.getLevelIndex(), faceIndex)); in copySubTexture()
2468 return gl::GetSizedInternalFormatInfo(getInternalFormat(level)).depthBits > 0; in isDepth()
2473 return gl::GetSizedInternalFormatInfo(getInternalFormat(level)).colorEncoding == GL_SRGB; in isSRGB()
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/external/angle/src/tests/gl_tests/
DD3D11FormatTablesTest.cpp59 gl::GetSizedInternalFormatInfo(internalFormat); in TEST_P()
/external/angle/src/libANGLE/renderer/gl/
DTextureGL.cpp588 gl::GetSizedInternalFormatInfo(internalFormat); in setCompressedImage()
636 const gl::InternalFormat &originalInternalFormatInfo = gl::GetSizedInternalFormatInfo(format); in setCompressedSubImage()
1039 gl::GetSizedInternalFormatInfo(internalFormat); in setStorage()
1060 gl::GetSizedInternalFormatInfo(internalFormat); in setStorage()
1147 gl::GetSizedInternalFormatInfo(internalFormat); in setStorage()
1244 gl::GetSizedInternalFormatInfo(internalformat); in setStorageMultisample()
1310 gl::GetSizedInternalFormatInfo(internalFormat); in setStorageExternalMemory()
Drenderergl_utils.cpp316 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in CheckSizedInternalFormatTextureRenderability()
371 const gl::InternalFormat &formatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in CheckInternalFormatRenderbufferRenderability()
544 const gl::InternalFormat &glFormatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in GenerateTextureFormatCaps()
658 if (gl::GetSizedInternalFormatInfo(internalFormat).compressed) in GenerateCaps()
2301 const gl::InternalFormat &internalFormatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in SupportsNativeRendering()
DBlitGL.cpp166 gl::GetSizedInternalFormatInfo(sizedInternalFormat); in PrepareForClear()
715 gl::GetSizedInternalFormatInfo(sourceSizedInternalFormat); in copySubTextureCPUReadback()
1185 gl::GetSizedInternalFormatInfo(internalFormat); in initializeResources()
Dformatutilsgl.cpp860 gl::InternalFormat sizedFormatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in GetTexStorageFormat()
879 gl::GetSizedInternalFormatInfo(internalFormat)); in GetRenderbufferFormat()
/external/angle/src/libANGLE/
Dformatutils.h276 const InternalFormat &GetSizedInternalFormatInfo(GLenum internalFormat);
DvalidationES3.cpp1119 &GetSizedInternalFormatInfo(framebufferFormatInfo.sizedInternalFormat); in IsValidES3CopyTexImageCombination()
1132 sourceEffectiveFormat = &GetSizedInternalFormatInfo(effectiveFormat); in IsValidES3CopyTexImageCombination()
1148 sourceEffectiveFormat = &GetSizedInternalFormatInfo(GL_SRGB8_ALPHA8); in IsValidES3CopyTexImageCombination()
1498 const InternalFormat &formatInfo = GetSizedInternalFormatInfo(internalformat); in ValidateES3TexStorageParametersFormat()
2026 const InternalFormat &formatInfo = GetSizedInternalFormatInfo(internalformat); in ValidateCompressedTexImage3D()
2863 const InternalFormat &formatInfo = GetSizedInternalFormatInfo(format); in ValidateCompressedTexSubImage3D()
3609 const InternalFormat &formatInfo = GetSizedInternalFormatInfo(internalformat); in ValidateRenderbufferStorageMultisample()
Dformatutils.cpp533 Format::Format(GLenum internalFormat) : Format(GetSizedInternalFormatInfo(internalFormat)) {} in Format()
1425 const gl::InternalFormat &internalFormat = GetSizedInternalFormatInfo(sizedInternalFormat); in GetAndroidHardwareBufferFormatFromChannelSizes()
1460 const gl::InternalFormat &internalFormat = GetSizedInternalFormatInfo(sizedInternalFormat); in GetConfigColorBufferFormat()
1483 const gl::InternalFormat &internalFormat = GetSizedInternalFormatInfo(sizedInternalFormat); in GetConfigDepthStencilBufferFormat()
1575 const InternalFormat &GetSizedInternalFormatInfo(GLenum internalFormat) in GetSizedInternalFormatInfo() function
1853 auto sizedFormatInfo = GetSizedInternalFormatInfo(internalFormat); in GetUnsizedFormat()
/external/angle/src/libANGLE/renderer/vulkan/mac/
DIOSurfaceSurfaceVkMac.mm181 gl::GetSizedInternalFormatInfo(kIOSurfaceFormats[mFormatIndex].nativeSizedInternalFormat);
/external/angle/src/libANGLE/renderer/gl/wgl/
DDXGISwapChainWindowSurfaceWGL.cpp286 gl::GetSizedInternalFormatInfo(mDepthBufferFormat); in createDefaultFramebuffer()

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