Searched refs:GrD3DBackendSurfaceInfo (Results 1 – 3 of 3) sorted by relevance
14 GrD3DBackendSurfaceInfo::GrD3DBackendSurfaceInfo(const GrD3DTextureResourceInfo& info, in GrD3DBackendSurfaceInfo() function in GrD3DBackendSurfaceInfo19 void GrD3DBackendSurfaceInfo::cleanup() { in cleanup()26 void GrD3DBackendSurfaceInfo::assign(const GrD3DBackendSurfaceInfo& that, bool isThisValid) { in assign()37 void GrD3DBackendSurfaceInfo::setResourceState(GrD3DResourceStateEnum resourceState) { in setResourceState()42 sk_sp<GrD3DResourceState> GrD3DBackendSurfaceInfo::getGrD3DResourceState() const { in getGrD3DResourceState()47 GrD3DTextureResourceInfo GrD3DBackendSurfaceInfo::snapTextureResourceInfo() const { in snapTextureResourceInfo()53 bool GrD3DBackendSurfaceInfo::isProtected() const { in isProtected()59 bool GrD3DBackendSurfaceInfo::operator==(const GrD3DBackendSurfaceInfo& that) const { in operator ==()
33 struct GrD3DBackendSurfaceInfo { struct34 GrD3DBackendSurfaceInfo(const GrD3DTextureResourceInfo& info, GrD3DResourceState* state);38 GrD3DBackendSurfaceInfo& operator=(const GrD3DBackendSurfaceInfo&) = delete; argument42 void assign(const GrD3DBackendSurfaceInfo&, bool isValid);52 bool operator==(const GrD3DBackendSurfaceInfo& that) const;
440 GrD3DBackendSurfaceInfo fD3DInfo;628 GrD3DBackendSurfaceInfo fD3DInfo;